#include <BoundaryFE.h>
Inheritance diagram for BoundaryFE::

Public Methods | |
| BoundaryFE (GridFE &) | |
| ~BoundaryFE () | |
| virtual int | getNoElms () const |
| virtual int | getNoNodes () const |
| virtual int | getNoBounds () const |
| virtual int | getNoNodeElms (const int) const |
| virtual int | getNoBoundNodes (const int) const |
| virtual int | getNoNodeBounds (const int) const |
| virtual int | getNoElmBounds (const int) const |
| virtual int | getNoBoundElms (const int) const |
| virtual bool | nodeOnBound (const int, const int) const |
| virtual bool | boundOnElm (const int, const int) const |
| virtual int | getNodeElms (const int, VecSimplest(int))&const |
| virtual int | getBoundNodes (const int, VecSimplest(int))&const |
| virtual int | getNodeBounds (const int, VecSimplest(int))&const |
| virtual int | getElmBounds (const int, VecSimplest(int))&const |
| virtual int | getBoundElms (const int, VecSimplest(int))&const |
NAME: BoundaryFE - boundary information in finite element grids
DESCRIPTION:
The class implements the functions specified in class "BoundaryMesh" when the grid is of finite element type.
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A "GridFE" object must be supplied when constructing an object. The constructor performs the complete initialization of the object. |
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checks if a part of the boundary (the first argument) contains an element (the second argument). Reimplemented from BoundaryMesh. |
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Reimplemented from BoundaryMesh. |
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Reimplemented from BoundaryMesh. |
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Reimplemented from BoundaryMesh. |
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Reimplemented from BoundaryMesh. |
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returns the number of nodes in the boundary-to-node connectivity data structure. Reimplemented from BoundaryMesh. |
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Reimplemented from BoundaryMesh. |
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returns the number of nodes in the boundary-to-element connectivity data structure. Reimplemented from BoundaryMesh. |
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Reimplemented from BoundaryMesh. |
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returns the number of nodes in the node-to-boundary connectivity data structure. Reimplemented from BoundaryMesh. |
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returns the number of nodes in the node-to-element connectivity data structure. Reimplemented from BoundaryMesh. |
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Reimplemented from BoundaryMesh. |
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Reimplemented from BoundaryMesh. |
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Reimplemented from BoundaryMesh. |
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checks if a node (the first argument) is on a part of the boundary (the second argument). Reimplemented from BoundaryMesh. |